MemberlistHomeFAQAxE Clan rulesAxE MembersJoining AxE ClanConnect to #AxE|RECRUITING|XPS with xfireRegisterLog inDonate for AxEHomeUsergroupsCalendarMovies

Share | 
 

 Emphasizing Rules

View previous topic View next topic Go down 
AuthorMessage
Universe
Leader
avatar

Posts : 92
Points : 786
Join date : 2013-03-04
Age : 33
Location : United Kingdom - Scotland

PostSubject: Emphasizing Rules   Tue Mar 12, 2013 5:06 pm

There is particular maps that spawn killing is not being adhered to and particular players that get away with it on daily basis without much being said about it
when there's atleast 5 or 6 members on server at one time.

A. Artillery / Support placed on spawn exit areas , such as today on Braundorf the Main spawn exit for allies, arty being placed right on the exit and also grenades being thrown there, this kind of activity will not help encourage new players to continue playing on AxE it will only drive them away.

B. Rifle Grenade in spawn areas, according to AxE Panther Rifle Grenades are not considered as Heavy Weapons, I'm sorry.. but Grenades and Especially Rifle Grenades are Heavy weapons, Rifle Grenade is equal to small mortar depending on the range it can instantly kill anyone or a number of people at one time, spamming these on spawns or exits should be disallowed.

I think the Leaders really need to get your heads together and try sort out this because.. I've got quite a few demos of maps I've played where either allied team or axis team has been kept locked in the start of the map for the whole map. One particular map springs to mind is Bremen , Allies can find it impossible to move on due to the constant Artillery spam , Grenade spam with equal amount of players as the opposing team, where is the balance?

Sort it out soon please.

Regards

LiveFast.
Back to top Go down
View user profile
Vigilante
First Lieutenant
First Lieutenant
avatar

Posts : 103
Points : 872
Join date : 2012-06-25
Age : 35
Location : Royal Leamington Spa - UK

PostSubject: Re: Emphasizing Rules   Tue Mar 12, 2013 5:15 pm

Agree with all of this if im honest. I have also noticed this in bremen too being on the recieving end of it a few times recently, nearly smashed my pc into 10000 pieces over it infact Laughing

I have no problem with making Rg shots count as heavy spawn kill, its ofc down to the server owners though as a final word.

The other rules im getting sick of, as in repeating myself over and over to the same players, its high time we took a hard like on repeat offenders.
Back to top Go down
View user profile
Cruz
Leader
avatar

Posts : 3753
Points : 6836
Join date : 2011-07-10

PostSubject: Re: Emphasizing Rules   Tue Mar 12, 2013 5:45 pm

LiveFast wrote:
but Grenades and Especially Rifle Grenades are Heavy weapons

not heavy weapons, that rule might differ from other servers

Vigilante wrote:

its high time we took a hard like on repeat offenders.

agreed, yesterday rewarded guy who always types foreign in mainchat with 11 days ban
Back to top Go down
View user profile
Universe
Leader
avatar

Posts : 92
Points : 786
Join date : 2013-03-04
Age : 33
Location : United Kingdom - Scotland

PostSubject: Re: Emphasizing Rules   Tue Mar 12, 2013 5:50 pm

LiveFast wrote:
but Grenades and Especially Rifle Grenades are Heavy weapons

not heavy weapons, that rule might differ from other servers

So are you telling me your happy to die 5 times in a row from someone spamming your spawn with rifle grenade? for cheap kills or for that matter a grenade?
Because to me that's unacceptable.
Back to top Go down
View user profile
Cruz
Leader
avatar

Posts : 3753
Points : 6836
Join date : 2011-07-10

PostSubject: Re: Emphasizing Rules   Tue Mar 12, 2013 6:30 pm

Grenade gives you light weapons xp. We have had that rule and players are used to it. I think changing the rule would just make more trouble.

If you get killed 5 times in a row by grenade I think problem is more that teams are uneven and putteam would help with that.
Back to top Go down
View user profile
Vigilante
First Lieutenant
First Lieutenant
avatar

Posts : 103
Points : 872
Join date : 2012-06-25
Age : 35
Location : Royal Leamington Spa - UK

PostSubject: Re: Emphasizing Rules   Tue Mar 12, 2013 9:46 pm

I was thinking about this too, we as admins should use our powers more in this situation, meaning if teams are this unbalanced then putteam players, you see the same people over and over again on axis but they rarely play as allies so putteam the fkers.

try use the admin powers to keep the game balanced.
Back to top Go down
View user profile
Cruz
Leader
avatar

Posts : 3753
Points : 6836
Join date : 2011-07-10

PostSubject: Re: Emphasizing Rules   Wed Mar 13, 2013 6:34 am

yep a good way is to use continuous rule breakers to even teams if needed, u give them a lesson and even teams at once
Back to top Go down
View user profile
Snats
Co Leader
avatar

Posts : 348
Points : 1251
Join date : 2012-11-01
Age : 24
Location : Holland

PostSubject: Re: Emphasizing Rules   Wed Mar 13, 2013 9:59 am

I think we should ban rifle entirely :X
Back to top Go down
View user profile
Lelouch
Member
avatar

Posts : 1187
Points : 1735
Join date : 2011-07-07
Age : 20
Location : Croatia

PostSubject: Re: Emphasizing Rules   Wed Mar 13, 2013 3:53 pm

NO . ._.
Back to top Go down
View user profile
JeRrEuH
First Lieutenant
First Lieutenant


Posts : 135
Points : 538
Join date : 2012-07-18
Age : 19

PostSubject: Re: Emphasizing Rules   Wed Mar 13, 2013 4:22 pm

NO WAY SNATS
Back to top Go down
View user profile
Ghostcarrot
Captain
Captain


Posts : 250
Points : 1001
Join date : 2011-11-07

PostSubject: Re: Emphasizing Rules   Wed Mar 13, 2013 5:02 pm

Here's an easy fix for getting spanwkilled by riflegrenades being shot into your spawn(building):
Use the spawnshield you get and get the fuck out of spawn. Seriously, the amount of people i see derping in spawn wasting their and other people's spawnshield is just sad.

On another note, seen some servers with tweaked maps yet they remained the "official" file where there would be clipped sections on the spawn that made any type of explosive projectile magicly disappear. If possible AxE should make those, would completely remove any type of spawnkilling unless actual smg's are being used.
Back to top Go down
View user profile
Vigilante
First Lieutenant
First Lieutenant
avatar

Posts : 103
Points : 872
Join date : 2012-06-25
Age : 35
Location : Royal Leamington Spa - UK

PostSubject: Re: Emphasizing Rules   Wed Mar 13, 2013 5:18 pm

Ghostcarrot wrote:
Here's an easy fix for getting spanwkilled by riflegrenades being shot into your spawn(building):
Use the spawnshield you get and get the fuck out of spawn. Seriously, the amount of people i see derping in spawn wasting their and other people's spawnshield is just sad.

On another note, seen some servers with tweaked maps yet they remained the "official" file where there would be clipped sections on the spawn that made any type of explosive projectile magicly disappear. If possible AxE should make those, would completely remove any type of spawnkilling unless actual smg's are being used.

Then my dear sweet princess of mappers get to work....
Back to top Go down
View user profile
Ghostcarrot
Captain
Captain


Posts : 250
Points : 1001
Join date : 2011-11-07

PostSubject: Re: Emphasizing Rules   Wed Mar 13, 2013 5:33 pm

Vigilante wrote:

Then my dear sweet princess of mappers get to work....

Can't work on something that i don't know how to do it or if its even possible in silentmod.
Back to top Go down
View user profile
Panther
Private
Private


Posts : 4
Points : 30
Join date : 2013-01-24
Age : 22
Location : Germany

PostSubject: Re: Emphasizing Rules   Thu Mar 14, 2013 10:52 am

So for me RN arent heavy and should not be heavy.
And remove Rifle? No way.Many players use/love it,so it wouldnt be nice (:
Back to top Go down
View user profile
Snats
Co Leader
avatar

Posts : 348
Points : 1251
Join date : 2012-11-01
Age : 24
Location : Holland

PostSubject: Re: Emphasizing Rules   Thu Mar 14, 2013 2:49 pm

Just kidding guys, no worries..
Back to top Go down
View user profile
maddog
Private
Private


Posts : 13
Points : 116
Join date : 2013-02-22

PostSubject: Re: Emphasizing Rules   Thu Mar 14, 2013 3:31 pm

lol love reading thro this and seeing ppl on about RG used on SK itsnt that why you only have 2 per team i mean come on how many time have i bin killed by rambo medics at spawn not just one or 2 we are talking about 6 or 7 medics just standing there i know most ppl play as medics but if you want to ban the RG you need to limt the amont of medics you can have in one team even in an OBJ based map i see mort medics then ppl who need to get the obj done

sorry just me 2 cents on the matter
Back to top Go down
View user profile
SeVeruS
Private
Private


Posts : 16
Points : 62
Join date : 2013-01-29

PostSubject: Re: Emphasizing Rules   Sun Mar 17, 2013 11:55 pm

I remember that discussion about rnade being heavy or not. I agree with Panther and Cruz, it shouldn't be counted as heavy
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Emphasizing Rules   

Back to top Go down
 
Emphasizing Rules
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Strict School Rules in China seem bizarre
» General Rules
» This forum brakes your rules: Illicit contents, Hateful or abusive content, Defamatory content and / or affecting ...
» Rules and regulations for 'socks'
» whats the worst case scenario?

Permissions in this forum:You cannot reply to topics in this forum
AxE Clan Forums :: Rules-
Jump to: